DiffPop: Plausibility-Guided Object Placement Diffusion for Image Composition

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Jiacheng Liu, Hang Zhou, Shida Wei, Rui Ma
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引用次数: 0

Abstract

In this paper, we address the problem of plausible object placement for the challenging task of realistic image composition. We propose DiffPop, the first framework that utilizes plausibility-guided denoising diffusion probabilistic model to learn the scale and spatial relations among multiple objects and the corresponding scene image. First, we train an unguided diffusion model to directly learn the object placement parameters in a self-supervised manner. Then, we develop a human-in-the-loop pipeline which exploits human labeling on the diffusion-generated composite images to provide the weak supervision for training a structural plausibility classifier. The classifier is further used to guide the diffusion sampling process towards generating the plausible object placement. Experimental results verify the superiority of our method for producing plausible and diverse composite images on the new Cityscapes-OP dataset and the public OPA dataset, as well as demonstrate its potential in applications such as data augmentation and multi-object placement tasks. Our dataset and code will be released.

DiffPop:用于图像合成的似是而非引导的物体位置扩散
在本文中,我们针对现实图像合成这一具有挑战性的任务,探讨了合理放置物体的问题。我们提出了 DiffPop,这是第一个利用可信度引导的去噪扩散概率模型来学习多个物体与相应场景图像之间的比例和空间关系的框架。首先,我们训练一个非引导扩散模型,以自我监督的方式直接学习物体放置参数。然后,我们开发了一个 "人在回路 "管道,利用人类对扩散生成的合成图像的标记,为训练结构可信度分类器提供弱监督。分类器进一步用于指导扩散采样过程,以生成可信的物体位置。实验结果验证了我们的方法在新的 Cityscapes-OP 数据集和公共 OPA 数据集上生成可信和多样化合成图像的优越性,同时也证明了它在数据增强和多物体放置任务等应用中的潜力。我们将发布数据集和代码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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