TransWild: Enhancing 3D interacting hands recovery in the wild with IoU-guided Transformer

IF 4.2 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Wanru Zhu , Yichen Zhang , Ke Chen , Lihua Guo
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引用次数: 0

Abstract

The recovery of 3D interacting hands meshes in the wild (ITW) is crucial for 3D full-body mesh reconstruction, especially when limited 3D annotations are available. The recent ITW interacting hands recovery method brings two hands to a shared 2D scale space and achieves effective learning of ITW datasets. However, they lack the deep exploitation of the intrinsic interaction dynamics of hands. In this work, we propose TransWild, a novel framework for 3D interactive hand mesh recovery that leverages a weight-shared Intersection-of-Union (IoU) guided Transformer for feature interaction. Based on harmonizing ITW and MoCap datasets within a unified 2D scale space, our hand feature interaction mechanism powered by an IoU-guided Transformer enables a more accurate estimation of interacting hands. This innovation stems from the observation that hand detection yields valuable IoU of two hands bounding box, therefore, an IOU-guided Transformer can significantly enrich the Transformer’s ability to decode and integrate these insights into the interactive hand recovery process. To ensure consistent training outcomes, we have developed a strategy for training with augmented ground truth bounding boxes to address inherent variability. Quantitative evaluations across two prominent benchmarks for 3D interacting hands underscore our method’s superior performance. The code will be released after acceptance.
TransWild:利用 IoU 引导的变形器增强野外 3D 交互手的恢复能力
野外三维交互手网格(ITW)的恢复对于三维全身网格重建至关重要,尤其是在三维注释有限的情况下。最近的 ITW 交互手恢复方法将两只手带到了一个共享的二维尺度空间,并实现了对 ITW 数据集的有效学习。然而,这些方法缺乏对手的内在交互动力学的深入开发。在这项工作中,我们提出了 TransWild,这是一种用于三维交互式手部网格恢复的新型框架,它利用权重共享的联合交叉(IoU)引导变换器来实现特征交互。在统一的二维尺度空间内协调 ITW 和 MoCap 数据集的基础上,我们的手部特征交互机制由 IoU 引导的变换器提供动力,能够更准确地估计交互的手部特征。这一创新源于我们的观察,即手部检测会产生有价值的两只手边界框的 IoU,因此,IOU 引导变形器可以极大地丰富变形器的解码能力,并将这些见解整合到交互式手部恢复过程中。为了确保训练结果的一致性,我们开发了一种使用增强型地面真实边界框进行训练的策略,以解决固有的可变性问题。在两个著名的三维交互手部基准中进行的定量评估强调了我们方法的卓越性能。代码将在验收后发布。
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来源期刊
Image and Vision Computing
Image and Vision Computing 工程技术-工程:电子与电气
CiteScore
8.50
自引率
8.50%
发文量
143
审稿时长
7.8 months
期刊介绍: Image and Vision Computing has as a primary aim the provision of an effective medium of interchange for the results of high quality theoretical and applied research fundamental to all aspects of image interpretation and computer vision. The journal publishes work that proposes new image interpretation and computer vision methodology or addresses the application of such methods to real world scenes. It seeks to strengthen a deeper understanding in the discipline by encouraging the quantitative comparison and performance evaluation of the proposed methodology. The coverage includes: image interpretation, scene modelling, object recognition and tracking, shape analysis, monitoring and surveillance, active vision and robotic systems, SLAM, biologically-inspired computer vision, motion analysis, stereo vision, document image understanding, character and handwritten text recognition, face and gesture recognition, biometrics, vision-based human-computer interaction, human activity and behavior understanding, data fusion from multiple sensor inputs, image databases.
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