[Health is a serious matter : so let's play ! Part 2 : an overview of «serious gaming» in mental health].

Revue medicale de Liege Pub Date : 2024-11-01
Philippe Coucke
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引用次数: 0

Abstract

In a first article we highlighted the importance of serious gaming in physical medicine and in rehabilitation. In this second article on the same topic, we discuss the potential impact of serious gaming in the field of mental health. The technical aspects, advantages and disadvantages, limits and pitfalls are rapidly overviewed in different areas such as addiction, anxiety, autism, depression, schizophrenia, attention disorders, post-traumatic stress syndrome, obsessive compulsive disorders and memory disorders. It is noteworthy that the American Food and Drug Administration awarded its precious label for the very first time to a serious game used for attention-deficit hyperactivity disorder.

[健康是一件严肃的事情:所以我们来玩吧!第二部分:精神健康中的 "严肃游戏 "概述]。
在第一篇文章中,我们强调了严肃游戏在物理医学和康复领域的重要性。在同一主题的第二篇文章中,我们讨论了严肃游戏在心理健康领域的潜在影响。我们将从技术层面、优缺点、局限性和陷阱等方面对成瘾、焦虑、自闭症、抑郁症、精神分裂症、注意力障碍、创伤后应激综合症、强迫症和记忆障碍等不同领域进行快速概述。值得一提的是,美国食品和药物管理局首次将其珍贵的标签授予了一种用于治疗注意力缺陷多动障碍的严肃游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
0.60
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