Feiyu Lu, Leonardo Pavanatto, Shakiba Davari, Lei Zhang, Lee Lisle, Doug A Bowman
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引用次数: 0
Abstract
Future augmented reality (AR) glasses empower users to view personal applications and services anytime and anywhere without being restricted by physical locations and the availability of physical screens. In typical everyday activities, people move around to carry out different tasks and need a variety of information on the go. Existing interfaces in AR do not support these use cases well, especially when the number of applications increases. We explore the usability of three world-referenced approaches that move AR applications with users as they transition among different locations, featuring different levels of AR app availability: (1) always using a menu to manually open an app when needed; (2) automatically suggesting a relevant subset of all apps; and (3) carrying all apps with the users to the new location. Through a controlled study and a relatively more ecologically-valid study in AR, we reached better understandings on the performance trade-offs and observed the impact of various everyday contextual factors on these interfaces in more realistic AR settings. Our results shed light on how to better support the mobile information needs of users in everyday life in future AR interfaces.
未来的增强现实(AR)眼镜能让用户随时随地查看个人应用程序和服务,而不受物理位置和物理屏幕的限制。在典型的日常活动中,人们会四处走动以执行不同的任务,并需要随时随地获取各种信息。现有的 AR 界面不能很好地支持这些用例,尤其是当应用程序数量增加时。我们探索了三种以世界为参照的方法的可用性,当用户在不同地点转换时,AR 应用程序会随之移动,这些方法具有不同程度的 AR 应用程序可用性:(1)在需要时始终使用菜单手动打开应用程序;(2)自动推荐所有应用程序的相关子集;以及(3)将所有应用程序随用户带到新地点。通过一项对照研究和一项相对更具生态有效性的 AR 研究,我们对性能权衡有了更好的理解,并在更真实的 AR 环境中观察了各种日常情境因素对这些界面的影响。我们的研究结果为如何在未来的 AR 界面中更好地支持用户在日常生活中的移动信息需求提供了启示。