A survey of video-based human action recognition in team sports

IF 10.7 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Hongwei Yin, Richard O. Sinnott, Glenn T. Jayaputera
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引用次数: 0

Abstract

Over the past few decades, numerous studies have focused on identifying and recognizing human actions using machine learning and computer vision techniques. Video-based human action recognition (HAR) aims to detect actions from video sequences automatically. This can cover simple gestures to complex actions involving multiple people interacting with objects. Actions in team sports exhibit a different nature compared to other sports, since they tend to occur at a faster pace and involve more human-human interactions. As a result, research has typically not focused on the challenges of HAR in team sports. This paper comprehensively summarises HAR-related research and applications with specific focus on team sports such as football (soccer), basketball and Australian rules football. Key datasets used for HAR-related team sports research are explored. Finally, common challenges and future work are discussed, and possible research directions identified.

Abstract Image

团队运动中基于视频的人类动作识别研究
过去几十年来,大量研究都集中在利用机器学习和计算机视觉技术识别和辨认人类动作上。基于视频的人类动作识别(HAR)旨在自动检测视频序列中的动作。其中既包括简单的手势,也包括多人与物体互动的复杂动作。与其他运动相比,团队运动中的动作表现出不同的性质,因为它们往往以更快的速度发生,并涉及更多的人与人之间的互动。因此,研究通常并不关注团队运动中 HAR 所面临的挑战。本文全面总结了与 HAR 相关的研究和应用,重点关注足球、篮球和澳式足球等团队运动。本文还探讨了与 HAR 相关的团队运动研究中使用的关键数据集。最后,讨论了共同面临的挑战和未来的工作,并确定了可能的研究方向。
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来源期刊
Artificial Intelligence Review
Artificial Intelligence Review 工程技术-计算机:人工智能
CiteScore
22.00
自引率
3.30%
发文量
194
审稿时长
5.3 months
期刊介绍: Artificial Intelligence Review, a fully open access journal, publishes cutting-edge research in artificial intelligence and cognitive science. It features critical evaluations of applications, techniques, and algorithms, providing a platform for both researchers and application developers. The journal includes refereed survey and tutorial articles, along with reviews and commentary on significant developments in the field.
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