Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video

Boxiang Rong, Artur Grigorev, Wenbo Wang, Michael J. Black, Bernhard Thomaszewski, Christina Tsalicoglou, Otmar Hilliges
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引用次数: 0

Abstract

We introduce Gaussian Garments, a novel approach for reconstructing realistic simulation-ready garment assets from multi-view videos. Our method represents garments with a combination of a 3D mesh and a Gaussian texture that encodes both the color and high-frequency surface details. This representation enables accurate registration of garment geometries to multi-view videos and helps disentangle albedo textures from lighting effects. Furthermore, we demonstrate how a pre-trained graph neural network (GNN) can be fine-tuned to replicate the real behavior of each garment. The reconstructed Gaussian Garments can be automatically combined into multi-garment outfits and animated with the fine-tuned GNN.
高斯服装:从多视角视频中重建具有逼真外观的仿真服装
我们介绍了高斯服装,这是一种从多视角视频中重建可用于仿真的服装资产的新方法。我们的方法结合三维网格和高斯纹理来表示服装,高斯纹理对颜色和高频表面细节都进行了编码。这种表示方法能将服装几何图形准确地注册到多视角视频中,并有助于将反照率纹理与光照效果区分开来。此外,我们还演示了如何对预先训练好的图神经网络(GNN)进行微调,以复制每件服装的真实行为。重建后的高斯服装可以美观地组合成多件服装,并通过微调后的 GNN 制作动画。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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