Design and Performance of Resonant Beam Communications—Part II: Mobile Scenario

IF 7.7 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Dongxu Li;Yuanming Tian;Chuan Huang;Qingwen Liu;Shengli Zhou
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引用次数: 0

Abstract

This two-part paper focuses on the system design and performance analysis for a point-to-point resonant beam communication (RBCom) system under both the quasi-static and mobile scenarios. Part I of this paper proposes a synchronization-based information transmission scheme and derives the capacity upper and lower bounds for the quasi-static channel case. In Part II, we address the mobile scenario, where the receiver is in relative motion to the transmitter, and derive a mobile RBCom channel model that jointly considers the Doppler effect, channel variation, and echo interference. With the obtained channel model, we prove that the channel gain of the mobile RBCom decreases as the number of transmitted frames increases, and thus show that the considered mobile RBCom terminates after the transmitter sends a certain number of frames without frequency compensation. By deriving an upper bound on the number of successfully transmitted frames, we formulate the throughput maximization problem for the considered mobile RBCom system, and solve it via a sequential parametric convex approximation (SPCA) method. Finally, simulation results validate the analysis of our proposed method in some typical scenarios.
谐振波束通信的设计与性能--第二部分:移动场景
本文由两部分组成,重点讨论准静态和移动情况下点对点谐振波束通信(RBCom)系统的系统设计和性能分析。本文第一部分提出了一种基于同步的信息传输方案,并推导出了准静态信道情况下的容量上下限。在第二部分中,我们讨论了接收器与发射器相对运动的移动情况,并推导出一个移动 RBCom 信道模型,该模型综合考虑了多普勒效应、信道变化和回声干扰。利用所得到的信道模型,我们证明了移动 RBCom 的信道增益会随着传输帧数的增加而减小,从而证明了所考虑的移动 RBCom 在发射机发送一定数量的帧后,无需频率补偿就会终止。通过推导成功传输帧数的上限,我们提出了所考虑的移动 RBCom 系统的吞吐量最大化问题,并通过顺序参数凸近似(SPCA)方法解决了这一问题。最后,仿真结果验证了我们提出的方法在一些典型场景中的分析结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Transactions on Mobile Computing
IEEE Transactions on Mobile Computing 工程技术-电信学
CiteScore
12.90
自引率
2.50%
发文量
403
审稿时长
6.6 months
期刊介绍: IEEE Transactions on Mobile Computing addresses key technical issues related to various aspects of mobile computing. This includes (a) architectures, (b) support services, (c) algorithm/protocol design and analysis, (d) mobile environments, (e) mobile communication systems, (f) applications, and (g) emerging technologies. Topics of interest span a wide range, covering aspects like mobile networks and hosts, mobility management, multimedia, operating system support, power management, online and mobile environments, security, scalability, reliability, and emerging technologies such as wearable computers, body area networks, and wireless sensor networks. The journal serves as a comprehensive platform for advancements in mobile computing research.
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