Virtual reality implementation of the Corsi test and pilot study on acceptance

IF 1.3 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
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引用次数: 0

Abstract

This article explores the serious application of virtual reality (VR) for assessing spatial memory, focusing on the Corsi test. Developed using the Unity game engine, this application allows for more convenient parameter modification and faster evaluation through digital iterations. The use of VR technology enhances precision, reliability, and user immersion. This article details the developmental stages and psychophysiological responses of participants performing the task in VR. Results from a trial with 14 participants indicated reduced heart rate and improved outcomes compared with traditional methods. This highlights the potential of VR integration to enhance the accuracy, flexibility, and participant comfort in assessment procedures.

科尔西试验的虚拟现实实施和接受试验研究
本文探讨了虚拟现实(VR)在空间记忆评估中的应用,重点是柯西测试。该应用使用 Unity 游戏引擎开发,通过数字迭代,可以更方便地修改参数并加快评估速度。VR 技术的使用提高了精确度、可靠性和用户沉浸感。本文详细介绍了在 VR 中执行任务的参与者的发展阶段和心理生理反应。14 名参与者的试验结果表明,与传统方法相比,心率降低,结果改善。这凸显了 VR 集成在提高评估程序的准确性、灵活性和参与者舒适度方面的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Software Impacts
Software Impacts Software
CiteScore
2.70
自引率
9.50%
发文量
0
审稿时长
16 days
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