Knitted fabric simulation: A survey

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Xinrong Hu, Meng Wang, Junping Liu, Jinxing Liang, Kai Yang, Ruiqi Luo, Fei Fang, Tao Peng
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引用次数: 0

Abstract

Knitted fabric simulation seeks to create lifelike virtual representations of various knitted items like sweaters and socks using mathematical models and advanced simulation techniques. Significant advancements have been achieved in this area. Visual simulations of these fabrics now boast enhanced details, textures, and colors, closely resembling real-world counterparts. Additionally, physical simulations have improved the movement and deformation aspects of virtual knitted fabrics, enhancing their realism. However, challenges remain. One major concern is the computational demands of these simulations, which can hinder real-time interactions. Another issue is refining the accuracy of material models, especially when simulating diverse fibers and textures. This paper aims to review the current state of knitted fabric simulation and speculate on its future directions.

Abstract Image

针织物模拟:一项调查
针织物仿真旨在利用数学模型和先进的仿真技术,创建栩栩如生的毛衣和袜子等各种针织物的虚拟模型。这一领域已经取得了重大进展。现在,这些织物的视觉模拟在细节、纹理和色彩方面都得到了增强,与现实世界中的织物十分相似。此外,物理模拟还改进了虚拟针织物的运动和变形方面,提高了其逼真度。然而,挑战依然存在。其中一个主要问题是这些模拟的计算需求,这会妨碍实时互动。另一个问题是提高材料模型的准确性,尤其是在模拟各种纤维和纹理时。本文旨在回顾针织物仿真的现状,并预测其未来发展方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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