Stylized Rendering as a Function of Expectation

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Rex West, Sayan Mukherjee
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Abstract

We propose a generalization of the rendering equation that captures both the realistic light transport of physically-based rendering (PBR) and a subset of non-photorealistic rendering (NPR) stylizations in a principled manner. The proposed formulation is based on the key observation that both classical transport and certain NPR stylizations can be modeled as a function of expectation. Given this observation, we generalize the recursive integrals of the rendering equation to recursive functions of expectation. As estimating functions of expectation can be challenging, especially recursive ones, we provide a toolkit for unbiased and biased estimation comprising prior work, general strategies, and a novel build-your-own strategy for constructing more complex unbiased estimators from simpler unbiased estimators. We then use this toolkit to construct a complete estimator for the proposed recursive formulation, and implement a sampling algorithm that is both conceptually simple and leverages many of the components of an ordinary path tracer. To demonstrate the practicality of the proposed method we showcase how it captures several existing stylizations like color mapping, cel shading, and cross-hatching, fuses NPR and PBR visuals, and allows us to explore visuals that were previously challenging under existing formulations.
风格化渲染是期望值的函数
我们提出了一种渲染方程的一般化方法,它能以一种原则性的方式捕捉到基于物理的渲染(PBR)的真实光传输和非逼真渲染(NPR)的风格化子集。所提出的公式基于一个重要的观察结果,即经典传输和某些 NPR 风格化都可以作为期望函数来建模。鉴于这一观察结果,我们将渲染方程的递归积分概括为期望的递归函数。由于估计期望函数(尤其是递归函数)具有挑战性,我们提供了一个无偏和有偏估计的工具包,其中包括先前的工作、一般策略和一种新颖的自建策略,用于从更简单的无偏估计器中构建更复杂的无偏估计器。然后,我们利用该工具包为所提出的递归公式构建一个完整的估计器,并实现一种概念简单且利用普通路径追踪器的许多组件的采样算法。为了证明所提方法的实用性,我们展示了该方法如何捕捉现有的几种样式,如色彩映射、Cel 阴影和交叉刻画,如何融合 NPR 和 PBR 视觉效果,以及如何让我们探索在现有公式下具有挑战性的视觉效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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