Video Colorization: A Survey

IF 1.2 3区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Zhong-Zheng Peng, Yi-Xin Yang, Jin-Hui Tang, Jin-Shan Pan
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引用次数: 0

Abstract

Video colorization aims to add color to grayscale or monochrome videos. Although existing methods have achieved substantial and noteworthy results in the field of image colorization, video colorization presents more formidable obstacles due to the additional necessity for temporal consistency. Moreover, there is rarely a systematic review of video colorization methods. In this paper, we aim to review existing state-of-the-art video colorization methods. In addition, maintaining spatial-temporal consistency is pivotal to the process of video colorization. To gain deeper insight into the evolution of existing methods in terms of spatial-temporal consistency, we further review video colorization methods from a novel perspective. Video colorization methods can be categorized into four main categories: optical-flow based methods, scribble-based methods, exemplar-based methods, and fully automatic methods. However, optical-flow based methods rely heavily on accurate optical-flow estimation, scribble-based methods require extensive user interaction and modifications, exemplar-based methods face challenges in obtaining suitable reference images, and fully automatic methods often struggle to meet specific colorization requirements. We also discuss the existing challenges and highlight several future research opportunities worth exploring.

视频着色:一项调查
视频彩色化旨在为灰度或单色视频添加色彩。虽然现有的方法在图像着色领域取得了显著的成果,但由于视频着色还需要时间上的一致性,因此面临着更大的障碍。此外,目前很少有关于视频着色方法的系统性综述。在本文中,我们旨在回顾现有的最先进的视频着色方法。此外,保持时空一致性对视频着色过程至关重要。为了更深入地了解现有方法在时空一致性方面的演变,我们进一步从新颖的角度回顾了视频着色方法。视频着色方法可分为四大类:基于光流的方法、基于涂鸦的方法、基于范例的方法和全自动方法。然而,基于光流的方法在很大程度上依赖于精确的光流估计,基于涂鸦的方法需要大量的用户交互和修改,基于范例的方法在获取合适的参考图像方面面临挑战,而全自动方法往往难以满足特定的着色要求。我们还讨论了现有的挑战,并强调了未来值得探索的几个研究机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Computer Science and Technology
Journal of Computer Science and Technology 工程技术-计算机:软件工程
CiteScore
4.00
自引率
0.00%
发文量
2255
审稿时长
9.8 months
期刊介绍: Journal of Computer Science and Technology (JCST), the first English language journal in the computer field published in China, is an international forum for scientists and engineers involved in all aspects of computer science and technology to publish high quality and refereed papers. Papers reporting original research and innovative applications from all parts of the world are welcome. Papers for publication in the journal are selected through rigorous peer review, to ensure originality, timeliness, relevance, and readability. While the journal emphasizes the publication of previously unpublished materials, selected conference papers with exceptional merit that require wider exposure are, at the discretion of the editors, also published, provided they meet the journal''s peer review standards. The journal also seeks clearly written survey and review articles from experts in the field, to promote insightful understanding of the state-of-the-art and technology trends. Topics covered by Journal of Computer Science and Technology include but are not limited to: -Computer Architecture and Systems -Artificial Intelligence and Pattern Recognition -Computer Networks and Distributed Computing -Computer Graphics and Multimedia -Software Systems -Data Management and Data Mining -Theory and Algorithms -Emerging Areas
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