{"title":"CT-Mobile: Enhancing Computational Thinking via Android Graphic Design App","authors":"Muhammad Hakiki, Halomoan, Radinal Fadli, Yayuk Hidayah, Rita Zunarti, Vivi Yosefri Yanti","doi":"10.3991/ijim.v18i13.47711","DOIUrl":null,"url":null,"abstract":"In the rapidly evolving digital age, the need for computational thinking (CT) skills is answered with the introduction of CT-Mobile, an innovative Android-based graphic design application. The app integrates basic computational concepts with graphic design principles, providing a unique platform for users to improve problem-solving, algorithmic thinking, and logical reasoning skills. This study used a research and development (R&D) approach with the 4-D Model (define, design, develop, and disseminate) as a guide. The validity test with experts categorized CT-Mobile as “valid” with values of 0.85 and 0.88 from media experts and material experts. The practicality of this application was rated as “very practical” by teachers (89.67%) and students (86.34%). These findings confirm the significant benefits of CT-Mobile in graphic design learning, both for educators and students. The analysis showed a positive impact on users’ CT ability, reflected by improved problem-solving efficiency and a deeper understanding of algorithmic processes. This study provides valuable insights into the relationship between mobile application development, graphic design education, and the development of CT skills. CT-Mobile emerges as a promising tool to bridge technology, creativity, and cognitive skill development in the digital age.","PeriodicalId":507995,"journal":{"name":"International Journal of Interactive Mobile Technologies (iJIM)","volume":"11 3","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Interactive Mobile Technologies (iJIM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3991/ijim.v18i13.47711","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In the rapidly evolving digital age, the need for computational thinking (CT) skills is answered with the introduction of CT-Mobile, an innovative Android-based graphic design application. The app integrates basic computational concepts with graphic design principles, providing a unique platform for users to improve problem-solving, algorithmic thinking, and logical reasoning skills. This study used a research and development (R&D) approach with the 4-D Model (define, design, develop, and disseminate) as a guide. The validity test with experts categorized CT-Mobile as “valid” with values of 0.85 and 0.88 from media experts and material experts. The practicality of this application was rated as “very practical” by teachers (89.67%) and students (86.34%). These findings confirm the significant benefits of CT-Mobile in graphic design learning, both for educators and students. The analysis showed a positive impact on users’ CT ability, reflected by improved problem-solving efficiency and a deeper understanding of algorithmic processes. This study provides valuable insights into the relationship between mobile application development, graphic design education, and the development of CT skills. CT-Mobile emerges as a promising tool to bridge technology, creativity, and cognitive skill development in the digital age.