{"title":"Elemental image array generation based on BVH structure combined with spatial partition and display optimization","authors":"Tianshu Li, Shigang Wang, Jian Wei, Yan Zhao, Chenxi song, Rui Zhang","doi":"10.1016/j.displa.2024.102784","DOIUrl":null,"url":null,"abstract":"<div><p>Integral imaging display has been widely used because of its features such as full parallax viewing, high comfort without glasses, simple structure and easy implementation. This paper enhances the speed of EIA generation by optimizing the acceleration structure of the ray tracing algorithm. By considering the characteristics of segmental objects captured by the camera during integral image rendering, a novel accelerating structure is constructed by combining BVH with the camera space. The BVH traversal is expanded into a 4-tree based on depth priority order to reduce hierarchy and expedite hit point detection. Additionally, the parameters of the camera array are constrained according to the reconstructed three-dimensional (3D) image range, ensuring optimal object coverage on screen. Experimental results demonstrate that this algorithm reduces ray tracing time for hitting triangle grid of collision objects while automatically determining display range for stereo images and adjusting camera parameters accordingly, thereby maximizing utilization of integrated imaging display resources.</p></div>","PeriodicalId":50570,"journal":{"name":"Displays","volume":"84 ","pages":"Article 102784"},"PeriodicalIF":3.7000,"publicationDate":"2024-06-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Displays","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0141938224001483","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
Integral imaging display has been widely used because of its features such as full parallax viewing, high comfort without glasses, simple structure and easy implementation. This paper enhances the speed of EIA generation by optimizing the acceleration structure of the ray tracing algorithm. By considering the characteristics of segmental objects captured by the camera during integral image rendering, a novel accelerating structure is constructed by combining BVH with the camera space. The BVH traversal is expanded into a 4-tree based on depth priority order to reduce hierarchy and expedite hit point detection. Additionally, the parameters of the camera array are constrained according to the reconstructed three-dimensional (3D) image range, ensuring optimal object coverage on screen. Experimental results demonstrate that this algorithm reduces ray tracing time for hitting triangle grid of collision objects while automatically determining display range for stereo images and adjusting camera parameters accordingly, thereby maximizing utilization of integrated imaging display resources.
期刊介绍:
Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface.
Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.