Exploring EFL students’ prompt engineering in human–AI story writing: an activity theory perspective

IF 3.7 3区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
David James Woo, Kai Guo, Hengky Susanto
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引用次数: 0

Abstract

This study applies Activity Theory to investigate how English as a foreign language (EFL) students prompt generative artificial intelligence (AI) tools during short story writing. Sixty-seven Hong ...
探索英语语言学生在人类-人工智能故事写作中的提示工程:活动理论视角
本研究运用活动理论,探讨英语作为外语(EFL)的学生在短篇小说写作过程中如何使用人工智能生成工具。67 名香港 ...
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来源期刊
Interactive Learning Environments
Interactive Learning Environments EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
12.10
自引率
11.10%
发文量
249
期刊介绍: Founded in 1990, Interactive Learning Environments publishes peer-reviewed articles on all aspects of the design and use of interactive learning environments in the broadest sense, encompassing environments that support individual learners through to environments that support collaboration amongst groups of learners or co-workers. Relevant domains of application include education and training at all levels, life-long learning and knowledge sharing. Relevant topics for articles include: adaptive systems, learning theory, pedagogy and learning design, the electronically-enhanced classroom, computer mediated communications of all kinds, computer aided assessment, the design and use of virtual learning environments and learning management systems.
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