Exploration of exocentric perspective interfaces for virtual reality collaborative tasks

IF 3.7 2区 工程技术 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Lei Chen , Junkun Long , Rongkai Shi , Ziming Li , Yong Yue , Lingyun Yu , Hai-Ning Liang
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Abstract

Exocentric views play a pivotal role in computer-mediated collaboration, especially in Collaborative Virtual Environments (CVEs), where focusing on the actions and operations of collaboration partners is crucial. The exocentric perspective offers users a vantage point to ascertain the whereabouts and actions of their partners, enhancing spatial awareness and social presence in CVEs. Moreover, interacting via the Exocentric Perspective Interface (ExPI) can help users complete searching and manipulation tasks remotely and efficiently. This work investigates the potential benefits of two representative ExPIs, World In Miniature (WIM) and 2D Map, for VR collaboration. We conducted a user study with 36 participants (18 pairs) to compare WIM and the 2D Map against a baseline in a VR collaborative task encompassing a series of searching and manipulation tasks with different task complexities (Simple, Medium, and Complex). For the Baseline (BL) condition, participants were not provided with an Exocentric Perspectives Interface (ExPI) but instead were given a map of the virtual environment (VE). The results indicate that these two ExPIs significantly improved task performance, usability, social presence, and user experience while reducing VR sickness. In addition, we also found that WIM outperformed 2D Maps, especially in complex collaborative environments. Based on the findings, three design implications are proposed to guide the design of future VR collaboration systems.

探索虚拟现实协作任务的外心视角界面
外中心视角在以计算机为媒介的协作中发挥着关键作用,尤其是在协作虚拟环境(CVE)中,关注协作伙伴的行动和操作至关重要。外中心视角为用户提供了一个有利的视角,以确定其合作伙伴的行踪和行动,从而增强 CVE 中的空间意识和社会存在感。此外,通过外心视角界面(ExPI)进行交互可以帮助用户远程高效地完成搜索和操作任务。这项研究调查了两种具有代表性的 ExPI(微缩世界(WIM)和二维地图)对 VR 协作的潜在益处。我们对 36 名参与者(18 对)进行了一项用户研究,在一项 VR 协作任务中将 WIM 和 2D 地图与基线进行比较,该任务包括一系列搜索和操作任务,任务复杂程度各不相同(简单、中等和复杂)。在基线(BL)条件下,参与者没有获得外心视角界面(ExPI),而是获得了虚拟环境(VE)地图。结果表明,这两种 ExPI 显著提高了任务执行能力、可用性、社会存在感和用户体验,同时减少了 VR 晕眩。此外,我们还发现 WIM 的表现优于二维地图,尤其是在复杂的协作环境中。根据研究结果,我们提出了三点设计启示,以指导未来 VR 协作系统的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Displays
Displays 工程技术-工程:电子与电气
CiteScore
4.60
自引率
25.60%
发文量
138
审稿时长
92 days
期刊介绍: Displays is the international journal covering the research and development of display technology, its effective presentation and perception of information, and applications and systems including display-human interface. Technical papers on practical developments in Displays technology provide an effective channel to promote greater understanding and cross-fertilization across the diverse disciplines of the Displays community. Original research papers solving ergonomics issues at the display-human interface advance effective presentation of information. Tutorial papers covering fundamentals intended for display technologies and human factor engineers new to the field will also occasionally featured.
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