A survey on popularity bias in recommender systems

IF 3 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Anastasiia Klimashevskaia, Dietmar Jannach, Mehdi Elahi, Christoph Trattner
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引用次数: 0

Abstract

Recommender systems help people find relevant content in a personalized way. One main promise of such systems is that they are able to increase the visibility of items in the long tail, i.e., the lesser-known items in a catalogue. Existing research, however, suggests that in many situations today’s recommendation algorithms instead exhibit a popularity bias, meaning that they often focus on rather popular items in their recommendations. Such a bias may not only lead to the limited value of the recommendations for consumers and providers in the short run, but it may also cause undesired reinforcement effects over time. In this paper, we discuss the potential reasons for popularity bias and review existing approaches to detect, quantify and mitigate popularity bias in recommender systems. Our survey, therefore, includes both an overview of the computational metrics used in the literature as well as a review of the main technical approaches to reduce the bias. Furthermore, we critically discuss today’s literature, where we observe that the research is almost entirely based on computational experiments and on certain assumptions regarding the practical effects of including long-tail items in the recommendations.

Abstract Image

关于推荐系统人气偏差的调查
推荐系统可以帮助人们以个性化的方式找到相关内容。这类系统的一个主要承诺是,它们能够提高长尾项目(即目录中鲜为人知的项目)的可见度。然而,现有的研究表明,在许多情况下,当今的推荐算法反而会表现出受欢迎程度的偏差,也就是说,它们在推荐时往往会把重点放在相当受欢迎的项目上。这种偏差不仅可能导致推荐在短期内对消费者和提供商的价值有限,而且还可能随着时间的推移产生不期望的强化效应。在本文中,我们将讨论人气偏差的潜在原因,并回顾现有的检测、量化和减轻推荐系统中人气偏差的方法。因此,我们的调查既包括对文献中使用的计算指标的概述,也包括对减少偏差的主要技术方法的回顾。此外,我们还对当今的文献进行了批判性的讨论,发现这些研究几乎完全基于计算实验和某些关于在推荐中包含长尾项目的实际效果的假设。
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来源期刊
User Modeling and User-Adapted Interaction
User Modeling and User-Adapted Interaction 工程技术-计算机:控制论
CiteScore
8.90
自引率
8.30%
发文量
35
审稿时长
>12 weeks
期刊介绍: User Modeling and User-Adapted Interaction provides an interdisciplinary forum for the dissemination of novel and significant original research results about interactive computer systems that can adapt themselves to their users, and on the design, use, and evaluation of user models for adaptation. The journal publishes high-quality original papers from, e.g., the following areas: acquisition and formal representation of user models; conceptual models and user stereotypes for personalization; student modeling and adaptive learning; models of groups of users; user model driven personalised information discovery and retrieval; recommender systems; adaptive user interfaces and agents; adaptation for accessibility and inclusion; generic user modeling systems and tools; interoperability of user models; personalization in areas such as; affective computing; ubiquitous and mobile computing; language based interactions; multi-modal interactions; virtual and augmented reality; social media and the Web; human-robot interaction; behaviour change interventions; personalized applications in specific domains; privacy, accountability, and security of information for personalization; responsible adaptation: fairness, accountability, explainability, transparency and control; methods for the design and evaluation of user models and adaptive systems
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