Proposal of metadata schema for capturing and processing 3D models in an archaeological context

Q1 Social Sciences
María-Eugenia Polo, Guadalupe Duran-Dominguez, Ángel M. Felicísimo
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引用次数: 0

Abstract

The management of cultural heritage leads to the creation of digital files that contain representations of cultural heritage elements. Over the last few decades, a number of technologies designed for creating 3D models of objects or scenes have been developed, and the number of digitisation platforms has increased. Despite the dissemination of 3D models on these platforms, generally, the methodologies used appears to be undocumented and there is a lack of standards for providing metadata for creating 3D models. In this paper, a metadata schema for 3D models of archaeological objects is proposed, addressing the possible techniques used to create and process such models and considering that not all digital objects are the same, as they are produced in different ways and with different metrics and chromatic accuracies. Additionally, a core of the most crucial components is suggested to alleviate the difficulty of producing exhaustive metadata to represent the entire procedure.

关于在考古学背景下获取和处理 3D 模型的元数据模式的建议
文化遗产管理需要创建包含文化遗产元素的数字文件。在过去的几十年里,已经开发了许多用于创建物体或场景三维模型的技术,数字化平台的数量也在增加。尽管三维模型在这些平台上得到了传播,但一般来说,所使用的方法似乎没有记录,也缺乏为创建三维模型提供元数据的标准。本文提出了考古物品三维模型的元数据模式,探讨了创建和处理此类模型可能使用的技术,并考虑到并非所有数字物品都是相同的,因为它们是以不同的方式制作的,具有不同的度量和色度精度。此外,还提出了一个最关键的核心部分,以减轻制作详尽的元数据来表示整个程序的困难。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
5.40
自引率
0.00%
发文量
33
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