{"title":"Sequential innovation and contribution distribution: measurement from game live-streaming industry","authors":"Jinglei Huang, Danxia Xie, Zhihao Xu","doi":"10.1057/s41599-024-03073-7","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":52336,"journal":{"name":"Humanities and Social Sciences Communications","volume":null,"pages":null},"PeriodicalIF":3.7000,"publicationDate":"2024-05-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Humanities and Social Sciences Communications","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1057/s41599-024-03073-7","RegionNum":2,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}