Designing positive emotional experiences of wearable medical technology for type 1 diabetes

Ryan Charles Williams, Yonghun Lim
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Abstract

With the current strain on the healthcare service, wearable technology presents a solution. However, there is a lack of adoption from user groups due to a focus on clinical and financial factors. This study explores the implementation of positive design in medicine, outlining contributing factors to positive emotional experiences. Using a qualitative methodology in the form of semi-structured interviews with users and experts, a construct was defined consisting of five key psychological needs, including control, stimulation, competence, social factors, and purpose & growth.
为 1 型糖尿病患者设计积极的可穿戴医疗技术情感体验
当前,医疗保健服务压力巨大,可穿戴技术为我们提供了一种解决方案。然而,由于关注临床和财务因素,用户群体对可穿戴技术的采用并不积极。本研究探讨了积极设计在医疗中的应用,概述了积极情感体验的促成因素。通过对用户和专家进行半结构化访谈的定性方法,我们定义了由五种关键心理需求组成的结构,包括控制、刺激、能力、社会因素以及目的和成长。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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