{"title":"The Social Implications of XR: Promises, Perils, and Potential","authors":"Katina Michael;Roba Abbas;Savvas Papagiannidis","doi":"10.1109/MTS.2024.3370023","DOIUrl":null,"url":null,"abstract":"In 1992, Stephenson \n<xref>[1]</xref>\n described a type of metaverse in his science fiction novel \n<italic>Snow Crash</i>\n. Through his imagination, Stephenson is said to have directly influenced the makers of Google Earth, and, more recently, Silicon Valley’s “Metaverse” \n<xref>[2]</xref>\n. In addition, there was a spate of literature published 15–20 years ago, related to metaverse concepts with the introduction of Second Life in June 2003 by Linden Labs. Many users experienced virtual spaces, shopped with virtual currency (Linden dollar, L\n<inline-formula> <tex-math>${\\$}$ </tex-math></inline-formula>\n), and even frequented virtual storefronts \n<xref>[3]</xref>\n.","PeriodicalId":55016,"journal":{"name":"IEEE Technology and Society Magazine","volume":null,"pages":null},"PeriodicalIF":2.1000,"publicationDate":"2024-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Technology and Society Magazine","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10496903/","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
In 1992, Stephenson
[1]
described a type of metaverse in his science fiction novel
Snow Crash
. Through his imagination, Stephenson is said to have directly influenced the makers of Google Earth, and, more recently, Silicon Valley’s “Metaverse”
[2]
. In addition, there was a spate of literature published 15–20 years ago, related to metaverse concepts with the introduction of Second Life in June 2003 by Linden Labs. Many users experienced virtual spaces, shopped with virtual currency (Linden dollar, L
${\$}$
), and even frequented virtual storefronts
[3]
.
期刊介绍:
IEEE Technology and Society Magazine invites feature articles (refereed), special articles, and commentaries on topics within the scope of the IEEE Society on Social Implications of Technology, in the broad areas of social implications of electrotechnology, history of electrotechnology, and engineering ethics.