{"title":"Horror game as cybertext and three layers of player emotional arousal","authors":"Suhyeon Lee","doi":"10.32611/jgcc.2024.2.58.103","DOIUrl":null,"url":null,"abstract":"Siesponsearch.","PeriodicalId":484489,"journal":{"name":"Academic Association of Global Cultural Contents","volume":"24 2","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-02-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Academic Association of Global Cultural Contents","FirstCategoryId":"0","ListUrlMain":"https://doi.org/10.32611/jgcc.2024.2.58.103","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}