Providing Skin Stretch On The Lower Back - Design And Psychophysical Evaluation With A Stepping Task.

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS
Erick Jimenez-Gonzalez, Chen Avraham, Asya Mikhaylov, Simona Bar-Haim, Ilana Nisky
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引用次数: 0

Abstract

Haptic devices are becoming popular in many applications, including medical, gaming, and consumer devices. Yet, the majority of studies focus on the use of haptics for the upper limbs, with much less attention to the stimulation of other regions of the body such as the lower back. In this study, we designed three types of skin stretch stimulation devices that can be placed on a belt and apply tactile stimulation on the lower back. We present these devices that apply lateral, longitudinal, and rotational skin stretch stimulation on the lower back, and evaluate their effectiveness in providing haptic commands for the lower limbs of healthy participants. We designed psychophysical experiments that quantify the discrimination accuracy of participants with a stepping task. The results demonstrate the ability of participants to discriminate two out of three features of stimulation provided on the lower back. These results demonstrate that skin stretch on the lower back can effectively transmit haptic signals and elicit responses in the lower limb for various applications. Future studies are needed to optimize providing skin stretch on the lower back to benefit various applications such as training, rehabilitation, gaming, and assistive devices.

在下背部提供皮肤拉伸--设计和通过踏步任务进行心理物理评估。
触觉设备在医疗、游戏和消费类设备等众多应用领域越来越受欢迎。然而,大多数研究都集中在上肢触觉装置的使用上,对身体其他部位(如腰部)的刺激关注较少。在这项研究中,我们设计了三种皮肤拉伸刺激装置,它们可以放在腰带上,对腰部进行触觉刺激。我们展示了这些可对下背部施加横向、纵向和旋转皮肤拉伸刺激的装置,并评估了它们为健康参与者的下肢提供触觉指令的有效性。我们设计了心理物理实验,通过步进任务量化参与者的辨别准确性。实验结果表明,参与者能够分辨出下肢刺激的三个特征中的两个。这些结果表明,下背部皮肤拉伸可以有效地传输触觉信号,并在下肢引起反应,适用于各种应用。未来的研究需要优化在下背部提供皮肤拉伸的效果,使其有利于各种应用,如训练、康复、游戏和辅助设备。
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来源期刊
IEEE Transactions on Haptics
IEEE Transactions on Haptics COMPUTER SCIENCE, CYBERNETICS-
CiteScore
5.90
自引率
13.80%
发文量
109
审稿时长
>12 weeks
期刊介绍: IEEE Transactions on Haptics (ToH) is a scholarly archival journal that addresses the science, technology, and applications associated with information acquisition and object manipulation through touch. Haptic interactions relevant to this journal include all aspects of manual exploration and manipulation of objects by humans, machines and interactions between the two, performed in real, virtual, teleoperated or networked environments. Research areas of relevance to this publication include, but are not limited to, the following topics: Human haptic and multi-sensory perception and action, Aspects of motor control that explicitly pertain to human haptics, Haptic interactions via passive or active tools and machines, Devices that sense, enable, or create haptic interactions locally or at a distance, Haptic rendering and its association with graphic and auditory rendering in virtual reality, Algorithms, controls, and dynamics of haptic devices, users, and interactions between the two, Human-machine performance and safety with haptic feedback, Haptics in the context of human-computer interactions, Systems and networks using haptic devices and interactions, including multi-modal feedback, Application of the above, for example in areas such as education, rehabilitation, medicine, computer-aided design, skills training, computer games, driver controls, simulation, and visualization.
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