Research on the Development of Electronic Sports in China Based on SWOT-PEST Analysis

Hanming Li, Jingming Ai
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Abstract

Electronic sports are a new form of sports that has emerged and rapidly emerged in response to the times. With its unique competitiveness and entertainment, it has instantly attracted a large number of users to participate. In the context of the rapid development of global esports, the Chinese government strongly supports the development of esports, and China is gradually becoming the center of global esports. Based on the strategy of "developing the digital economy, promoting digital industrialization and industrial digitization", e-sports, as an effective carrier of digital culture and a new dissemination platform, is crucial in the construction of a cultural power and the enhancement of cultural soft power. Efforts should be made to promote its high-quality development. This article establishes a SWOT-PEST model to analyze and study the development of e-sports in China, visually presenting the advantages and disadvantages of the development process of e-sports in China. It also proposes targeted suggestions on how to promote the high-quality development of e-sports in China and address the disadvantages and threats faced during the development process.
基于 SWOT-PEST 分析的中国电子竞技发展研究
电子竞技是顺应时代发展而出现并迅速崛起的一种新型体育运动形式。它以其独特的竞技性和娱乐性,瞬间吸引了大批用户参与其中。在全球电竞快速发展的背景下,中国政府大力支持电竞发展,中国逐渐成为全球电竞中心。基于 "发展数字经济,推进数字产业化、产业数字化 "的战略,电子竞技作为数字文化的有效载体和新的传播平台,在文化强国建设和文化软实力提升中至关重要。应努力推动其高质量发展。本文建立了 SWOT-PEST 模型对中国电子竞技的发展进行分析研究,直观地呈现了中国电子竞技发展过程中的优势和劣势。同时,针对如何推动中国电子竞技的高质量发展,以及发展过程中面临的劣势和威胁,提出了有针对性的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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