{"title":"Visualization Problems in Mathematics for the Third Class through Animated Scenarios in an Electronic Learning Environment","authors":"Vilislav Radev, Hristo Hristov","doi":"10.53656/ped2023-9.6","DOIUrl":null,"url":null,"abstract":"The paper aims to present the development of educational content such as animated scenarios for teaching the topic “Division of two-digit and threedigit numbers by one-digitˮ. Visually animated examples through which to present the division of two and three-digit numbers by one-digit ones in an electronic environment, simulating situations close to real life are discussed. The purpose of the publication is to present the development of animated scenarios for teaching the discussed topic in one with its teaching method. The environment chosen for the development of the animated examples is Scratch, due to its rich technical tools and its familiarity with the students.","PeriodicalId":44645,"journal":{"name":"Pedagogika-Pedagogy","volume":null,"pages":null},"PeriodicalIF":0.4000,"publicationDate":"2023-11-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Pedagogika-Pedagogy","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.53656/ped2023-9.6","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0
Abstract
The paper aims to present the development of educational content such as animated scenarios for teaching the topic “Division of two-digit and threedigit numbers by one-digitˮ. Visually animated examples through which to present the division of two and three-digit numbers by one-digit ones in an electronic environment, simulating situations close to real life are discussed. The purpose of the publication is to present the development of animated scenarios for teaching the discussed topic in one with its teaching method. The environment chosen for the development of the animated examples is Scratch, due to its rich technical tools and its familiarity with the students.