INNOVATION OF DIGITAL MULTIMEDIA: RECOGNIZING THE ADVANTAGES

Azyan Yusra Kapi@Kahbi, Azrina Suhaimi, H. Hasmy, Mohamad Faizal Ab Jabal
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Abstract

This study explores the effectiveness of an innovative multimedia application as a teaching tool for improving students' understanding of C++ functions. The intervention incorporated advanced visualization techniques and rich multimedia elements to create a dynamic learning experience. The primary objective was to assess the intervention's impact on students' comprehension and evaluate its educational significance. A total of 33 participants underwent pre-test and post-test assessments, with the normalized gain (N-Gain) serving as the key metric for improvement. The calculated N-Gain was approximately 0.6336, indicating a moderate improvement in students' performance following the intervention. The discussion interprets the N-Gain in the context of the study's objectives and practical implications. Notably, the study underscores the e-content application's effectiveness in achieving educational goals and its potential for broader implementation in computer science education. Despite limitations such as sample size and context-specific factors, this research highlights the importance of innovative educational approaches in the digital age. It contributes to the evolving landscape of educational technology and pedagogy, offering valuable insights for educators aiming to create engaging and impactful learning experiences in computer science and related fields.
数字多媒体的创新:认识优势
本研究探讨了创新型多媒体应用作为教学工具对提高学生理解 C++ 函数的有效性。该干预结合了先进的可视化技术和丰富的多媒体元素,创造了一种动态的学习体验。主要目的是评估干预对学生理解能力的影响,并评价其教育意义。共有 33 名参与者接受了测试前和测试后的评估,以归一化增益(N-Gain)作为衡量改进的关键指标。计算得出的 N-增益约为 0.6336,表明干预后学生的成绩有适度提高。讨论结合研究目标和实际意义对 N-增益进行了解释。值得注意的是,该研究强调了电子内容应用在实现教育目标方面的有效性,以及在计算机科学教育中更广泛实施的潜力。尽管存在样本量和具体环境因素等限制,但本研究强调了数字时代创新教育方法的重要性。它为不断发展的教育技术和教学法做出了贡献,为旨在在计算机科学及相关领域创造有吸引力和影响力的学习体验的教育工作者提供了宝贵的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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