Robust hand gesture recognition using multiple shape-oriented visual cues

IF 2.4 4区 计算机科学
Samy Bakheet, Ayoub Al-Hamadi
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引用次数: 10

Abstract

Robust vision-based hand pose estimation is highly sought but still remains a challenging task, due to its inherent difficulty partially caused by self-occlusion among hand fingers. In this paper, an innovative framework for real-time static hand gesture recognition is introduced, based on an optimized shape representation build from multiple shape cues. The framework incorporates a specific module for hand pose estimation based on depth map data, where the hand silhouette is first extracted from the extremely detailed and accurate depth map captured by a time-of-flight (ToF) depth sensor. A hybrid multi-modal descriptor that integrates multiple affine-invariant boundary-based and region-based features is created from the hand silhouette to obtain a reliable and representative description of individual gestures. Finally, an ensemble of one-vs.-all support vector machines (SVMs) is independently trained on each of these learned feature representations to perform gesture classification. When evaluated on a publicly available dataset incorporating a relatively large and diverse collection of egocentric hand gestures, the approach yields encouraging results that agree very favorably with those reported in the literature, while maintaining real-time operation.

鲁棒手势识别使用多个形状导向的视觉线索
基于视觉的手部姿态鲁棒估计备受关注,但由于其固有的困难,部分原因是手部手指之间的自咬合。本文提出了一种基于基于多个形状线索构建的优化形状表示的实时静态手势识别创新框架。该框架结合了一个基于深度图数据的手部姿势估计的特定模块,其中首先从飞行时间(ToF)深度传感器捕获的极其详细和准确的深度图中提取手部轮廓。从手部轮廓出发,结合多个仿射不变的边界特征和区域特征,建立了一个混合多模态描述符,以获得对单个手势的可靠和代表性描述。最后,一场一对一的表演。-所有支持向量机(svm)在每个学习到的特征表示上进行独立训练,以执行手势分类。当在包含相对较大且多样化的自我中心手势集合的公开可用数据集上进行评估时,该方法产生了令人鼓舞的结果,与文献中报道的结果非常一致,同时保持了实时操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Eurasip Journal on Image and Video Processing
Eurasip Journal on Image and Video Processing Engineering-Electrical and Electronic Engineering
CiteScore
7.10
自引率
0.00%
发文量
23
审稿时长
6.8 months
期刊介绍: EURASIP Journal on Image and Video Processing is intended for researchers from both academia and industry, who are active in the multidisciplinary field of image and video processing. The scope of the journal covers all theoretical and practical aspects of the domain, from basic research to development of application.
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