Analyzing Spectator Emotions and Behaviors at Live Sporting Events using Computer Vision and Sentiment Analysis Techniques

IF 0.9 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yang Xu
{"title":"Analyzing Spectator Emotions and Behaviors at Live Sporting Events using Computer Vision and Sentiment Analysis Techniques","authors":"Yang Xu","doi":"10.12694/scpe.v24i3.2342","DOIUrl":null,"url":null,"abstract":"It makes the reflection of humans’ emotions and intentions from watching live sports events. Watching the event keeps people entertained and changes their mindset from being stressed to joyful. Watching sports events encourages the athletes and the sports persons to participate. Reflection of the live sports event consists of many crowds as the event’s audience. This crowd’s emotions and intentions directly impact the changes in the event’s performance. It provides positive energy to the demotivated sports participants, making them perform better in the event. This study reflects the understanding of the facial emotions of the spectators from the live event. Then, they are decoded in the computer programming language, and an outcome is provided. It understands the emotions and sentiments of the people that affect the event’s environment. The representation by the computer analysis makes the understanding of the changes provided by the spectators of the live event. The effect of the audience’s emotions and behaviors in the crowd are computed by the utilization of computer software analysis and the effect of those reactions in the event. The collection of data is taken from the secondary sources of data collection, including the collection of information from the article and the journal based on the topic. The gathered data is analyzed by comparing them with their reaction and expressions in the live sports event.","PeriodicalId":43791,"journal":{"name":"Scalable Computing-Practice and Experience","volume":null,"pages":null},"PeriodicalIF":0.9000,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Scalable Computing-Practice and Experience","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.12694/scpe.v24i3.2342","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

Abstract

It makes the reflection of humans’ emotions and intentions from watching live sports events. Watching the event keeps people entertained and changes their mindset from being stressed to joyful. Watching sports events encourages the athletes and the sports persons to participate. Reflection of the live sports event consists of many crowds as the event’s audience. This crowd’s emotions and intentions directly impact the changes in the event’s performance. It provides positive energy to the demotivated sports participants, making them perform better in the event. This study reflects the understanding of the facial emotions of the spectators from the live event. Then, they are decoded in the computer programming language, and an outcome is provided. It understands the emotions and sentiments of the people that affect the event’s environment. The representation by the computer analysis makes the understanding of the changes provided by the spectators of the live event. The effect of the audience’s emotions and behaviors in the crowd are computed by the utilization of computer software analysis and the effect of those reactions in the event. The collection of data is taken from the secondary sources of data collection, including the collection of information from the article and the journal based on the topic. The gathered data is analyzed by comparing them with their reaction and expressions in the live sports event.
使用计算机视觉和情感分析技术分析现场体育赛事中观众的情绪和行为
它通过观看体育赛事直播来反映人类的情绪和意图。观看这一活动可以让人们娱乐,并将他们的心态从紧张转变为快乐。观看体育赛事鼓励运动员和体育工作者参与。反映现场体育赛事由许多人群作为赛事的观众。这群人的情绪和意图直接影响到事件表现的变化。它为失去动力的运动员提供正能量,使他们在比赛中表现得更好。本研究反映了从现场事件中对观众面部情绪的理解。然后,用计算机编程语言对它们进行解码,并提供结果。它理解影响活动环境的人们的情绪和情绪。通过计算机分析的表现,对现场观众所提供的变化进行理解。观众的情绪和行为在人群中的影响是通过利用计算机软件分析和这些反应在事件中的影响来计算的。收集的数据是从二手来源收集的数据,包括根据主题从文章和期刊中收集的信息。将收集到的数据与他们在体育赛事现场的反应和表情进行对比分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Scalable Computing-Practice and Experience
Scalable Computing-Practice and Experience COMPUTER SCIENCE, SOFTWARE ENGINEERING-
CiteScore
2.00
自引率
0.00%
发文量
10
期刊介绍: The area of scalable computing has matured and reached a point where new issues and trends require a professional forum. SCPE will provide this avenue by publishing original refereed papers that address the present as well as the future of parallel and distributed computing. The journal will focus on algorithm development, implementation and execution on real-world parallel architectures, and application of parallel and distributed computing to the solution of real-life problems.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信