INCREASING STUDENTS’ SPEAKING ABILITY THROUGH BOARD GAME AT THE EIGHTH GRADE OF SMP NEGERI 2 LAHEWA TIMUR IN 2022/2023

Oktavius Zalukhu, Trisman Harefa, Yaredi Waruwu, Hidayati Daeli
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Abstract

Speaking was one of the essential skills in language learning. It was necessary to communicated effectively in a language. When students speak English they do not explore their speaking skills because of a lack of knowledge in speaking. Therefore, to minimize students' speaking problems, the researcher apply board games as a medium to increase students' speaking ability. The purpose of the research is to increase the students’ speaking ability through Board Game at the eighth grade of SMP Negeri 2 Lahewa Timur which the total numbers of the students was 20 persons. The research was conducted by using Classroom Action Research (CAR) design. This research was applied into two cycles. Each cycle consisted of planning, action, observation, and reflection. The instruments used by the researcher to collect the data were observation sheet, test and field note. From the result of each cycle, the researcher finds that the students get an improvement in their speaking through Board Game. At the second meeting of cycle II the researcher obtained an increase in students, that students overall reached MCC (70).
2022/2023年SMP negeri 2 lahewa timur八年级桌游提高学生口语能力
说是语言学习的基本技能之一。用一种语言进行有效的交流是必要的。当学生说英语时,由于缺乏口语知识,他们没有探索自己的口语技能。因此,为了最大限度地减少学生的口语问题,研究者采用棋盘游戏作为媒介来提高学生的口语能力。本研究的目的是通过桌游的方式来提高学生的口语能力。研究对象为20人的小学八年级学生。本研究采用课堂行动研究(CAR)设计进行。这项研究被应用于两个周期。每个周期包括计划、行动、观察和反思。研究人员收集数据时使用的工具有观察表、测试表和现场笔记。从每一个循环的结果来看,研究者发现学生们通过桌游在口语方面都得到了提高。在第二周期的第二次会议上,研究人员获得了学生人数的增加,学生总体达到了MCC(70)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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