The Influence of Guess Word Game Media on Mastery of Mufrodat Arabic

Roihanatul Ainak, Alifia Nur Indah Sari
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Abstract

For researchers to use media that can foster enthusiasm and understanding in lerarning mufrodat mastery, namely by using the media of guessing games. The data colletion techniques in this study were interviews, observations, dokumentstion, test, and questionnaires. The result of this study are: the application of the word guessing game media to mastery of Arabic mufrodat has a positive impact, namely it can increase students enthusiasm and active role in learning, so that this learning media is suiteble to be implementen in learning Arabic, especially mastery of mufrodat, based on calculation result, the result is 1.078. and d.b = N-1 23-1=22. The T test table using one grup desaign refers to a significant number level of 0,05, namely 1,7171 at a level of 0,05%. Threfore the research shows that there is a significant influence of the influence of the word guessing game media on students Arabic mufrodat mastery.
猜字游戏媒介对掌握多国阿拉伯语的影响
对于研究者来说,在学习多数据掌握的过程中使用能够培养热情和理解的媒介,即通过使用猜谜游戏的媒介。本研究的资料收集方法为访谈法、观察法、文献法、测验法和问卷法。本研究的结果是:猜谜游戏媒体的应用对阿拉伯语综合数据的掌握有积极的影响,即可以提高学生的学习积极性和主动性,因此这种学习媒体适合在阿拉伯语学习中实施,特别是综合数据的掌握,根据计算结果,结果为1.078。和d.b = N-1 23-1=22。采用单组设计的T检验表表示显著数水平为0.05,即在0.05%水平下为17171。因此,本研究表明,猜字游戏媒介的影响对学生阿拉伯语多语言的掌握有显著的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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