{"title":"Survey of Skinning Method in 3D Character Animation","authors":"","doi":"10.25236/ajcis.2023.060916","DOIUrl":null,"url":null,"abstract":"Character skinning is one of the most important tasks in 3D animations, games design and visual effects in film production. With the development of 3D animations, a good way of skinning becomes an important role. With the increasing requirements of skinning, many new methods and techniques have emerged. The most core part is real-time shape deformations, to make the skin of characters to act more realistic, no informal deformation should happen. This paper introduces skinning technique in 4 categories: geometric methods, physical methods, example based approaches, energy based methods. A brief discussion and comparison of these methods are provided in the end.","PeriodicalId":387664,"journal":{"name":"Academic Journal of Computing & Information Science","volume":"590 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Academic Journal of Computing & Information Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.25236/ajcis.2023.060916","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Character skinning is one of the most important tasks in 3D animations, games design and visual effects in film production. With the development of 3D animations, a good way of skinning becomes an important role. With the increasing requirements of skinning, many new methods and techniques have emerged. The most core part is real-time shape deformations, to make the skin of characters to act more realistic, no informal deformation should happen. This paper introduces skinning technique in 4 categories: geometric methods, physical methods, example based approaches, energy based methods. A brief discussion and comparison of these methods are provided in the end.