The Simulated Witness: Empathy and Embodiment in VR Experiences of Former Nazi Concentration and Extermination Camps

IF 0.5 1区 历史学 Q1 HISTORY
Steffi de Jong
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引用次数: 0

Abstract

Abstract: Virtual reality (VR) is being established as a new medium for Holocaust memory. This article argues that VR experiences, which allow users to visit reconstructed campsites or even to temporarily take on the role of a victim, are changing conceptions of witnessing the Holocaust by simulating primary witnessing. It shows that such a simulation ties in with a wish for immediacy in recent Holocaust memory, as well as with the idea of VR as an "empathy machine," with empathy being defined very narrowly as a mirroring of sensations and emotions. The article advocates that future VR experiences should be grounded in a more complex conception of empathy, one that highlights rather than collapses the social, racial and historical differences between individuals.
模拟证人:前纳粹集中营和灭绝营VR体验中的移情和体现
摘要:虚拟现实(VR)正在成为大屠杀记忆的新媒介。这篇文章认为,VR体验允许用户访问重建的营地,甚至暂时扮演受害者的角色,通过模拟主要目击,正在改变目睹大屠杀的观念。它表明,这种模拟与近期大屠杀记忆的即时性愿望以及VR作为“移情机器”的想法相关联,移情被非常狭隘地定义为感觉和情绪的镜像。这篇文章主张,未来的VR体验应该建立在一个更复杂的移情概念上,一个强调而不是消解个人之间的社会、种族和历史差异的概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
History & Memory
History & Memory HISTORY-
CiteScore
1.10
自引率
11.10%
发文量
1
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