Prasetyo Adi Nugroho, Nove E. Variant Anna, Piyapat Jarusawat
{"title":"Reviving tradition: exploring traditional Dakon game apps for library users","authors":"Prasetyo Adi Nugroho, Nove E. Variant Anna, Piyapat Jarusawat","doi":"10.1108/lhtn-09-2023-0178","DOIUrl":null,"url":null,"abstract":"Purpose This paper aims to investigate the implementation of the traditional Indonesian Dakon game Apps at UNAIR library called Dakon UNAIR Arena (DUNA). Design/methodology/approach Traditional games are an important part of a nation’s cultural heritage. However, with technological advances in the digital era, traditional games are often marginalized and forgotten because there are many computer and online-based games invented. Observation of the implementation of DUNA game at UNAIR library has been conducted on DUNA users. Findings DUNA game at UNAIR library gives a positive contribution to reviving the traditional Dakon game from Indonesian. Library users who participated in the DUNA game reported an increase in interest and participation in this game. Apart from that, implementing the DUNA increases a sense of pride in local culture and promotes cooperation and social interaction between library users. Originality/value The conclusion was that the DUNA game at UNAIR library can be an effective means of bringing back the traditional Indonesian Dakon game in the digital era. It is hoped that this research can encourage the application of other traditional games at library environments and society in general.","PeriodicalId":39748,"journal":{"name":"Library Hi Tech News","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Library Hi Tech News","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1108/lhtn-09-2023-0178","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
Purpose This paper aims to investigate the implementation of the traditional Indonesian Dakon game Apps at UNAIR library called Dakon UNAIR Arena (DUNA). Design/methodology/approach Traditional games are an important part of a nation’s cultural heritage. However, with technological advances in the digital era, traditional games are often marginalized and forgotten because there are many computer and online-based games invented. Observation of the implementation of DUNA game at UNAIR library has been conducted on DUNA users. Findings DUNA game at UNAIR library gives a positive contribution to reviving the traditional Dakon game from Indonesian. Library users who participated in the DUNA game reported an increase in interest and participation in this game. Apart from that, implementing the DUNA increases a sense of pride in local culture and promotes cooperation and social interaction between library users. Originality/value The conclusion was that the DUNA game at UNAIR library can be an effective means of bringing back the traditional Indonesian Dakon game in the digital era. It is hoped that this research can encourage the application of other traditional games at library environments and society in general.
期刊介绍:
Library Hi Tech News (LHTN) helps busy professionals stay abreast of current events and developments in the library and information industry. LHTN publishes articles of varying lengths, reports from relevant conferences, and case studies of how technology is used in the library. The Editors work closely with authors who are new to publishing, and those who are seeking outlets for reporting on practical uses of IT in libraries. Publishing your article in LHTN can be "a place to start," analogous to a "poster session in print", and does not preclude publishing a more fulsome piece in a peer-reviewed journal at a later date. Readers consider LHTN as the source from which to hear what’s coming next in terms of technology development for academic and public libraries.