How to save the world with zombies? — A scientainment approach to engage young people

IF 2 Q2 COMMUNICATION
Petra Bättig-Frey, Mirjam West, Rahel Skelton, Verena Berger
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引用次数: 0

Abstract

When trying to sensitize adolescents for sustainability, innovative communication approaches are needed. In the outdoor escape “Zombie mission”, players follow a story and try to save the world by solving puzzles about sustainability topics with scientific information found in the university gardens. This study investigates to whom this scientainment approach appeals and whether it can impart knowledge and raise interest in science and the environment. A mixed methods approach was adopted using questionnaires and interviews. The results suggest that the game is a promising tool for communicating sustainability to adolescents, even those who may not have had prior interest in the environment or science. Participants enjoyed the activity and gained new knowledge as a result.
如何用僵尸拯救世界?-以科学娱乐的方式吸引年轻人
在努力提高青少年对可持续性的认识时,需要采用创新的沟通方法。在户外逃生“僵尸任务”中,玩家将遵循一个故事,并尝试通过在大学花园中发现的科学信息解决有关可持续性主题的谜题来拯救世界。本研究调查了这种科学娱乐方法对谁有吸引力,以及它是否能传授知识并提高对科学和环境的兴趣。采用问卷调查和访谈相结合的方法。结果表明,这个游戏是一个很有前途的工具,可以向青少年传播可持续发展,即使是那些可能对环境或科学没有事先兴趣的人。参加者很喜欢这个活动,并因此获得了新的知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.40
自引率
22.20%
发文量
80
审稿时长
5 weeks
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