Techniques for synchronizing distributed participants in a net-scenario

Johan Lundin, F. Taghizadeh
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Abstract

This paper describe techniques to facilitate communication and learning among people, who are participating in a distributed role-play. The distributed and asynchronous setting poses new problems for collaborative role-playing. We present three techniques for a facilitator to guide participants through a story. This to allow them to work as a group even though they access the role-play distributed and asynchronously. The three techniques presented are: synchronizing points, providing written instructions and through peer pressure. We describe the techniques and present our insights from the evaluation.
在网络场景中同步分布式参与者的技术
本文描述了促进参与分布式角色扮演的人员之间的交流和学习的技术。分布式和异步设置给协作角色扮演带来了新的问题。我们为引导者提供了三种技巧来引导参与者完成故事。这允许他们作为一个组工作,即使他们访问分布式和异步的角色扮演。提出的三种技巧是:同步点,提供书面指示和通过同伴压力。我们描述了这些技术,并从评估中提出了我们的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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