Efficient exploration of service-oriented architectures using aspects

Ingolf Krüger, Reena Mathew, M. Meisinger
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引用次数: 40

Abstract

An important step in the development of large-scale distributed, reactive systems is the design of architectures that effectively support the systems' purposes. Early prototypes help to decide upon the most effective architecture for a given situation. Questions to answer include the boundaries of components, communication topologies and of replication. It is desirable to evaluate and compare architectures for functionality and quality attributes before implementing or changing the whole system. Often, the effort required is prohibitive. In this paper we present an approach to efficiently create prototypes for service-oriented architectures using aspect-oriented programming techniques. We explain a procedure for transforming interaction based software specifications into AspectJ programs. We show how to map the same set of interaction scenarios to different candidate architectures. This significantly reduces the effort required to explore architectural alternatives. We explain and evaluate our approach using the Center TRACON Automation System as a running example.
使用方面有效地探索面向服务的体系结构
开发大规模分布式响应式系统的一个重要步骤是设计能够有效支持系统目的的架构。早期的原型有助于确定给定情况下最有效的架构。要回答的问题包括组件、通信拓扑和复制的边界。在实现或更改整个系统之前,评估和比较架构的功能和质量属性是可取的。通常,所需的努力是令人望而却步的。在本文中,我们提出了一种使用面向方面编程技术高效地为面向服务的体系结构创建原型的方法。我们解释了将基于交互的软件规范转换为AspectJ程序的过程。我们将展示如何将相同的交互场景集映射到不同的候选体系结构。这大大减少了探索架构替代方案所需的工作量。我们使用Center TRACON自动化系统作为运行示例来解释和评估我们的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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