Creating Destructible Objects Using a 3D Voronoi Subdivison Tree

M. Clothier, M. Bailey
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引用次数: 4

Abstract

We describe a structure we call a 3D Voronoi Subdivision Tree, a new method to create destructible objects in a physics environment. A tree of 3D Voronoi cells is created from a convex object and the cells are subdivided at each level to the bottom-most children. By traversing the tree, this method provides a dynamic way to subdivide a convex object into its smallest shards. As such, this method allows for a fine level of destruction when interacting with another object in a physics simulation environment.
使用3D Voronoi细分树创建可破坏对象
我们描述了一种结构,我们称之为3D Voronoi细分树,这是一种在物理环境中创建可破坏对象的新方法。一个3D Voronoi细胞树是从一个凸对象创建的,细胞在每一层被细分到最底部的子节点。通过遍历树,该方法提供了一种动态的方法来将凸对象细分为最小的碎片。因此,当在物理模拟环境中与另一个对象交互时,这种方法允许一个良好的破坏水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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