High fidelity reconstruction of the ancient Egyptian temple of Kalabsha

V. Sundstedt, A. Chalmers, Philippe Martinez
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引用次数: 83

Abstract

The ancient Egyptian temple of Kalabsha dates back to 30 BC. In 1963 the temple was dismantled and moved to a new site in order to save it from the rising waters of the Lake Nasser. Computer graphics in collaboration with Egyptologists makes it possible to recreate the temple on a computer, place it back to its original location and orientation, and illuminate it, as it may have appeared some 2000 years ago. Accuracy is of the highest importance in such archaeological reconstructions when investigating how a site might have appeared in the past. Failure to use the highest fidelity means there is a very real danger of misrepresenting the past. This paper describes the practical methodology that should be undertaken in order to create a high fidelity reconstruction and realistic lighting simulation of an ancient Egyptian temple.
古埃及卡拉布沙神庙的高保真重建
古埃及的卡拉布沙神庙可以追溯到公元前30年。1963年,这座寺庙被拆除,搬到了一个新的地方,以保护它免受纳赛尔湖水位上涨的影响。与埃及古物学家合作的计算机图形学使得在计算机上重建神庙成为可能,把它放回到原来的位置和方向,并照亮它,因为它可能出现在大约2000年前。在这种考古重建中,当调查一个遗址在过去可能出现的情况时,准确性是最重要的。没有使用最高的保真度意味着存在歪曲过去的非常真实的危险。本文描述了为创建古埃及神庙的高保真重建和逼真的照明模拟而应采取的实用方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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