Gamifying software testing (keynote)

G. Fraser
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引用次数: 0

Abstract

Writing good software tests is difficult and not every developer's favourite occupation. If an activity is so difficult, boring, or otherwise unattractive that people do not want to engage with it, then gamification offers a solution: By turning the activity into a fun and competitive task, participants engage, compete, and excel. In this talk, I will explore how this idea can be integrated into software testing tools (e.g. IDEs), processes (e.g. continuous integration), and education. Our experiences with gamified testing illustrate the potential of using gamification to address some of the many problems that we are facing today in software testing. There are, however, many challenges ahead, and I will outline some of the challenges and research opportunities related to gamifying software testing.
游戏化软件测试(主题演讲)
编写好的软件测试是困难的,并且不是每个开发人员都喜欢的职业。如果一项活动非常困难、无聊或没有吸引力,以至于人们不想参与其中,那么游戏化就提供了一个解决方案:通过将活动变成有趣和有竞争性的任务,参与者参与、竞争并脱颖而出。在这次演讲中,我将探讨如何将这个想法集成到软件测试工具(例如ide)、过程(例如持续集成)和教育中。我们在游戏化测试方面的经验说明了使用游戏化来解决我们今天在软件测试中所面临的许多问题的潜力。然而,前面还有许多挑战,我将概述一些与游戏化软件测试相关的挑战和研究机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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