Interactive 3D Graphics Applications Embedded in Web Pages

F. Luengo, Mariela Contreras, Aurely Leal, A. Iglesias
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引用次数: 10

Abstract

As Internet and the World Wide Web (WWW) are becoming more and more popular, there is an increasing demand for new web services and developments. In particular, there is a need of new technologies (often referred to as Web3D) to create and manipulate interactive three-dimensional (3D) environments on the Web. A major problem in this subject is the lack of specialized 3D graphics libraries for Internet, with similar functionalities to those of OpenGL for standalone applications. Although several APIs (Java3D, GJ4JAVA, JOGL, LWJGL, jGL) have been proposed to tackle this issue, none of them has become an official part of core Java package so far. Consequently, it is still hard to build reliable Internet-oriented 3D graphics programs providing the web users with the same realism and interactivity usually found on standalone applications. This paper proposes a based-on-Java framework to develop interactive 3D graphics applications embedded in web pages. Our approach is not based on the development of new programming tools, the emphasis being placed upon the careful selection of already existing technologies (also described in this paper) that provide the best results for our goals along with the optimized design of the workflow. Some applications aimed at showing the potential of our approach are also briefly reported.
嵌入在网页中的交互式3D图形应用程序
随着互联网和万维网(WWW)越来越流行,对新的网络服务和开发的需求也越来越大。特别是,需要新技术(通常称为Web3D)在Web上创建和操作交互式三维(3D)环境。在这个主题的一个主要问题是缺乏专门的3D图形库的互联网,与那些独立应用程序的OpenGL类似的功能。虽然已经提出了几个api (Java3D、GJ4JAVA、JOGL、LWJGL、jGL)来解决这个问题,但到目前为止,它们都没有成为核心Java包的官方组成部分。因此,构建可靠的面向互联网的3D图形程序仍然很难为网络用户提供与独立应用程序相同的真实感和交互性。本文提出了一个基于java的框架来开发嵌入网页的交互式三维图形应用程序。我们的方法不是基于新的编程工具的开发,重点放在已经存在的技术(也在本文中描述)的仔细选择上,这些技术为我们的目标提供了最好的结果,同时优化了工作流的设计。本文还简要介绍了一些旨在展示我们方法潜力的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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