Gamified service exchange platform on blockchain for IoT business agility

S. Gheitanchi
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引用次数: 7

Abstract

In order to enable IoT solution providers to quickly adapt to market dynamics and improve business agility, in this paper we introduce the concept of a decentralized gamified service exchange platform where the solution providers can dynamically offer and request services in an autonomous peer-to-peer fashion. Cost and decision to exchange services are set during operation time based on gamification policies according to business goals. The proposed concept is based on blockchain technology to provide a tokenized economy where the IoT solution providers can implement gamification techniques using smart contracts to maximize profits during service offering and requesting.
b区块链游戏化服务交换平台,实现物联网业务敏捷性
为了使物联网解决方案提供商能够快速适应市场动态并提高业务敏捷性,在本文中,我们引入了一个分散的游戏化服务交换平台的概念,解决方案提供商可以以自主的点对点方式动态提供和请求服务。根据业务目标,在操作期间根据游戏化策略设置交换服务的成本和决策。提出的概念基于区块链技术,以提供代币化经济,物联网解决方案提供商可以使用智能合约实施游戏化技术,以在服务提供和请求期间实现利润最大化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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