A Progressive Web App for Virtual Campus Tour

Harsh D Shah, Vinayak Tupe, Amit Rathod, Sohel Shaikh, Nilesh J. Uke
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引用次数: 2

Abstract

Virtual Tour can be created stored in some MB's or GB's and can be accessed by a user from any corner of the world having a strong internet connection. Many colleges have represented their campus in digital format so many student's can have an idea how college campus looks. The way of representing virtual tour of most of the colleges are the same using a 360-degree virtual tour which are the 2D images stitched together to form a long continuous image. But our virtual has real objects that are represented in a 3D Gaming environment. We have combined the idea of 3D Gaming and 360-degree images to create an actual campus environment where user can move around. We have used First Person Perspective Approach which results in when the user controls it he feels that he is walking on a real college campus. For this, we have developed our 3D Model using as popular open-source modelling tool Blender2.8. And for giving a taste of gaming we are exporting our model into the web using the Babylon.js library which is new in the market but provides all assets to develop a 3D game. So are represent our virtual in a unique way where a user has all control and can roam inside the college campus smoothly.
一个先进的网络应用程序的虚拟校园参观
虚拟旅游可以创建存储在一些MB或GB的,可以由用户从世界的任何角落有一个强大的互联网连接访问。许多大学已经用数字形式展示了他们的校园,这样很多学生就可以对大学校园有一个概念。大多数高校的虚拟漫游的表现方式都是一样的,都是用一个360度的虚拟漫游,将二维图像拼接在一起形成一个长连续的图像。但我们的虚拟有真实的物体,在3D游戏环境中表现出来。我们结合了3D游戏和360度图像的理念,创造了一个真实的校园环境,用户可以在其中活动。我们使用了第一人称视角方法,当用户控制它时,他会觉得自己走在一个真正的大学校园里。为此,我们使用流行的开源建模工具Blender2.8开发了我们的3D模型。为了呈现出游戏的味道,我们使用Babylon.js库将我们的模型导出到网页上,该库在市场上是新的,但提供了开发3D游戏的所有资产。因此,我们以一种独特的方式代表了我们的虚拟,用户可以控制一切,并可以顺利地在大学校园内漫游。
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