Interactive Odor Playback Based on Fluid Dynamics Simulation

H. Matsukura, Hitoshi Yoshida, H. Ishida, T. Nakamoto
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引用次数: 12

Abstract

This article describes the experiments on an interactive application of an olfactory display system into which computational fluid dynamics (CFD) simulation is incorporated. In the proposed system, the olfactory display is used to add special effects to movies and virtual reality systems by releasing odors relevant to the scenes shown on the computer screen. To provide high-presence olfactory stimuli to the users, a model of the environment shown in the scene is provided to a CFD solver. The airflow field in the environment and the dispersal of odor molecules from their source are then calculated. An odor blender is used to generate the odor with the concentration determined based on the calculated odor distribution. In the experiments, a virtual room was presented on a PC monitor, and the panel were asked to stroll in the room to find an odor source. The results showed the effectiveness of the CFD simulation in reproducing the spatial distribution of the odor in the virtual space.
基于流体动力学仿真的交互式气味回放
本文介绍了结合计算流体动力学(CFD)仿真的嗅觉显示系统的交互式应用实验。在提出的系统中,嗅觉显示器通过释放与计算机屏幕上显示的场景相关的气味来为电影和虚拟现实系统添加特效。为了向用户提供高存在感的嗅觉刺激,将场景中显示的环境模型提供给CFD求解器。然后计算环境中的气流场和气味分子从其来源的扩散。使用气味混合器产生气味,并根据计算的气味分布确定浓度。在实验中,电脑显示器上显示了一个虚拟的房间,研究小组被要求在房间里漫步,寻找气味来源。结果表明,CFD模拟在虚拟空间中再现气味的空间分布是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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