Bit-rate allocation for multi-view video plus depth

Emilie Bosc, V. Jantet, M. Pressigout, L. Morin, C. Guillemot
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引用次数: 36

Abstract

The efficient compression of multi-view-video-plus-depth (MVD) data raises the bit-rate allocation issue for the compression of texture and depth data. This question has not been solved yet because not all surveys reckon on a shared framework. This paper studies the impact of bit-rate allocation for texture and depth data relying on the quality of an intermediate synthesized view. The results show that depending on the acquisition configuration, the synthesized views require a different ratio between the depth and texture bit-rate: between 40% and 60% of the total bit-rate should be allocated to depth.
多视点视频加上深度的比特率分配
多视点视频加深度(MVD)数据的高效压缩提出了纹理和深度数据压缩的比特率分配问题。这个问题还没有解决,因为并不是所有的调查都基于一个共享的框架。本文研究了依赖于中间合成视图质量的比特率分配对纹理和深度数据的影响。结果表明,根据采集配置的不同,合成视图需要深度和纹理比特率之间的不同比例:总比特率的40%到60%应该分配给深度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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