Follow that sketch: Lifecycles of diagrams and sketches in software development

Jagoda Walny, Jonathan Haber, Marian Dork, Jonathan Sillito, Sheelagh Carpendale
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引用次数: 44

Abstract

Informal visualization in the form of sketching and diagramming has long been an established practise of professionals working in the fields of design, architecture, and engineering. Less is known, however, about the sketching and diagramming practices of computer scientists and software developers. Through a series of interviews with computer science researchers who develop software, we probed the purpose, contexts, and media in which they created and re-created sketches and diagrams, and the ways in which these informal visualizations evolved over time. Through our analysis we created visualizations of the observed sketching and diagramming lifecycles, which can contribute to a better understanding of the roles of sketching and diagramming in software development.
遵循草图:软件开发中图表和草图的生命周期
在设计、建筑和工程领域,以草图和图表的形式进行的非正式可视化长期以来一直是专业人士的实践。然而,人们对计算机科学家和软件开发人员的素描和绘图实践知之甚少。通过对开发软件的计算机科学研究人员的一系列采访,我们探讨了他们创建和重新创建草图和图表的目的、背景和媒体,以及这些非正式可视化随着时间的推移而演变的方式。通过我们的分析,我们创建了观察到的草图和图表生命周期的可视化,这有助于更好地理解草图和图表在软件开发中的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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