{"title":"E-Culture Techniques and Applications","authors":"A. Drigas, Maria Pouliou","doi":"10.4018/ijksr.2013100102","DOIUrl":null,"url":null,"abstract":"E-culture is the combination of Information and Communication Technologies ICTs with traditional culture. Cultural heritage reveals elements of the past, which renders the occupation with it by contemporary societies, an absolute necessity. This paper aims to present a thorough review of e-culture, its methods and its applications in recent years. First, it focuses on the alternative choice of creating virtual museums in order to improve traditional museums' services through an attractive way to the visitor. Moreover, it discusses the significance of cultural digitization analysing the methods of digitization for both monuments and objects. Finally, it mentions the potential of numerous existing guide applications, which can be installed on cell phones and whose aim is to facilitate the navigation of visitors at archaeological sites and museums, as well as the potential of robots, which guide visitors to museums in an interactive way.","PeriodicalId":296518,"journal":{"name":"Int. J. Knowl. Soc. Res.","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Int. J. Knowl. Soc. Res.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/ijksr.2013100102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
E-culture is the combination of Information and Communication Technologies ICTs with traditional culture. Cultural heritage reveals elements of the past, which renders the occupation with it by contemporary societies, an absolute necessity. This paper aims to present a thorough review of e-culture, its methods and its applications in recent years. First, it focuses on the alternative choice of creating virtual museums in order to improve traditional museums' services through an attractive way to the visitor. Moreover, it discusses the significance of cultural digitization analysing the methods of digitization for both monuments and objects. Finally, it mentions the potential of numerous existing guide applications, which can be installed on cell phones and whose aim is to facilitate the navigation of visitors at archaeological sites and museums, as well as the potential of robots, which guide visitors to museums in an interactive way.