A trial course of programming with Squeak

Yoshiaki Matsuzawa, Manabu Sugiura, H. Ohiwa
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引用次数: 1

Abstract

The purpose of programming education is not only to memorize the knowledge of programming language but also to let the learners acquire useful concepts for realizing one's idea in the form of a program. It requires such activities as logical thinking, problem solving, modeling and abstraction. However, most of beginners are bothered to memorize a lot of knowledge of the programming language and to eliminate compile errors. It prevents learners from concentrating on their concept acquisition. We think that Squeak proposed by Alan Kay has potential to solve this problem. However, if a teacher teaches only the knowledge of Squeak and its environment, the problem is not resolved. In this report, we propose a Squeak based curriculum and its concept for education of programming.
用Squeak编程的试验课程
编程教育的目的不仅是记忆编程语言的知识,而且要让学习者获得有用的概念,以便将自己的想法以程序的形式实现。它需要逻辑思维、解决问题、建模和抽象等活动。然而,大多数初学者都为记住大量编程语言知识和消除编译错误而烦恼。它使学习者无法集中精力学习概念。我们认为Alan Kay提出的Squeak有可能解决这个问题。然而,如果老师只教吱吱的知识和它的环境,问题并没有解决。在这篇报告中,我们提出了一个基于Squeak的课程及其编程教育的概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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