Hierarchical mesh decomposition using fuzzy clustering and cuts

S. Katz, A. Tal
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引用次数: 744

Abstract

Cutting up a complex object into simpler sub-objects is a fundamental problem in various disciplines. In image processing, images are segmented while in computational geometry, solid polyhedra are decomposed. In recent years, in computer graphics, polygonal meshes are decomposed into sub-meshes. In this paper we propose a novel hierarchical mesh decomposition algorithm. Our algorithm computes a decomposition into the meaningful components of a given mesh, which generally refers to segmentation at regions of deep concavities. The algorithm also avoids over-segmentation and jaggy boundaries between the components. Finally, we demonstrate the utility of the algorithm in control-skeleton extraction.
分层网格分解采用模糊聚类和切割
将一个复杂的对象分割成更简单的子对象是各个学科的一个基本问题。在图像处理中,对图像进行分割,而在计算几何中,对实体多面体进行分解。近年来,在计算机图形学中,将多边形网格分解为子网格。本文提出了一种新的分层网格分解算法。我们的算法将给定网格分解为有意义的组件,这通常指的是在深凹区域进行分割。该算法还避免了过度分割和组件之间的锯齿边界。最后,我们演示了该算法在控制骨架提取中的实用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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