Empowering children through design and making: towards protagonist role adoption

N. Iivari, Marianne Kinnula
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引用次数: 81

Abstract

Inviting children to adopt a Protagonist role regarding technology has recently become advocated. Such a role embraces the original political participatory design (PD) agenda and aims at empowerment of children through design and making. However, so far the literature is limited in exploring the adoption of this role by children. While studies have reported experiences of engaging children in design and making activities, in-depth inquiries on children's experiences and challenges involved are lacking. We also maintain that the PD community has so far neglected education of children - in participation, design and technology - as our task and duty. This study reports findings from a design and making project aiming at empowerment of children, carried out in school context. We show that adopting the Protagonist role is not easy and there is a lot of variety between children. We present children's experiences and reflect on the challenges involved in progressing towards Protagonist role adoption.
通过设计和制作赋予儿童权力:走向主角角色的采用
最近,人们提倡让孩子们在科技方面扮演主角的角色。这种角色包含了最初的政治参与式设计(PD)议程,旨在通过设计和制作赋予儿童权力。然而,到目前为止,文献在探索儿童接受这一角色方面是有限的。虽然研究报告了让儿童参与设计和制作活动的经验,但缺乏对儿童经验和挑战的深入调查。我们还认为,PD社区迄今为止忽视了儿童参与,设计和技术方面的教育,这是我们的任务和责任。本研究报告了在学校环境中进行的旨在赋予儿童权力的设计和制作项目的结果。我们表明,采取主角的角色是不容易的,孩子之间有很多变化。我们介绍了孩子们的经历,并反思了在采用主角角色的过程中所面临的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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