Warping-Based Stereoscopic 3D Video Retargeting With Depth Remapping

Md Baharul Islam, L. Wong, Kok-Lim Low, Chee-Onn Wong
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引用次数: 9

Abstract

Due to the recent availability of different stereoscopic display devices and online 3D media resources (e.g. 3D movies), there is a growing demand for stereoscopic video retargeting that can automatically resize a given stereoscopic video to fit the target display device. In this paper, we propose a warping-based approach that can simultaneously resize and remap the depth of a stereoscopic video to produce a better 3D viewing experience. Firstly, our method computes the significance map for each stereo video frame. It then performs volume warping using non-homogeneous scaling optimization to resize the stereoscopic video. A depth remapping constraint is used to remap the depth and a constraint is applied to preserve the significant content during warping process. Experimental results demonstrate the effectiveness of our method in preserving the significant content, ensuring motion consistency, and enhancing the depth perception of the retargeted video sequences within the comfort depth range.
基于深度重映射的立体3D视频重定位
由于最近各种立体显示设备和在线3D媒体资源(例如3D电影)的可用性,对能够自动调整给定立体视频大小以适应目标显示设备的立体视频重定向的需求不断增长。在本文中,我们提出了一种基于翘曲的方法,可以同时调整立体视频的大小和重新映射深度,以产生更好的3D观看体验。首先,我们的方法计算每个立体视频帧的显著性图。然后使用非均匀缩放优化执行体积翘曲来调整立体视频的大小。使用深度重映射约束来重新映射深度,并应用约束来保留翘曲过程中的重要内容。实验结果表明,该方法在保留重要内容、保证运动一致性和增强深度感知方面是有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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