Augmented reality for immersive remote collaboration

Dan Gelb, A. Subramanian, K. Tan
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引用次数: 18

Abstract

Video conferencing systems are designed to deliver a collaboration experience that is as close as possible to actually meeting in person. Current systems, however, do a poor job of integrating video streams presenting the users with shared collaboration content. Real and virtual content are unnaturally separated, leading to problems with nonverbal communication and the overall conference experience. Methods of interacting with shared content are typically limited to pointing with a mouse, which is not a natural component of face-to-face human conversation. This paper presents a natural and intuitive method for sharing digital content within a meeting using augmented reality and computer vision. Real and virtual content is seamlessly integrated into the collaboration space. We develop new vision based methods for interacting with inserted digital content including target finding and gesture based control. These improvements let us deliver an immersive collaboration experience using natural gesture and object based interaction.
增强现实沉浸式远程协作
视频会议系统旨在提供尽可能接近实际面对面会议的协作体验。然而,当前的系统在集成视频流向用户展示共享协作内容方面做得很差。真实内容和虚拟内容不自然地分开,导致非语言交流和整体会议体验的问题。与共享内容交互的方法通常仅限于用鼠标指向,这不是面对面的人类对话的自然组成部分。本文提出了一种利用增强现实和计算机视觉在会议中共享数字内容的自然和直观的方法。真实和虚拟内容无缝集成到协作空间中。我们开发了新的基于视觉的方法来与插入的数字内容进行交互,包括目标查找和基于手势的控制。这些改进使我们能够使用自然手势和基于对象的交互提供身临其境的协作体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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